The following tutorial converts some Photoshop tutorials to PSP6 to create the beginnings of an interface.
| Open a new file, 300x300 pixels, 72 resolution, black background and 16 million colors as shown: | ![]() |
| Create a new layer (call it whatever you want) and make a selection with the selection tool using the following settings: | ![]() |
| Begin at the center of your image, 150x150 pixels and make a circle which takes up most of the image area: | ![]() |
| Next, set your foreground color to a gold (you can also use whatever color you want, just make it light). I used #917C4D. Set your background color to Black. Then using your flood fill tool, set the style as follows: | ![]() |
| Click on the second button of your flood fill tool gradient options and set to the following: | ![]() |
| Now fill your selection with the flood fill tool, you should have an image that looks like this (note the lighter color begins in the upper right hand corner, this is our light direction. It also gives a rounded effect to the image): | ![]() |
| Deselect your image and, using the same selection tool settings as before, beginning at 150x150 pixels create another circle selection within your first allowing ample room for a border. Your image should now look like this: | ![]() |
| Go back to your flood fill tool, using the linear gradient (we used the sunburst gradient before), foreground-background and same colors as before, using the following direction for your gradient: | ![]() |
| Fill your selection with the flood fill tool, do not deselect the image! It should now look like this (note how it is beginning to take on a rounded look): | ![]() |
| Go to Selections - Modify - Contract - contract by 5 pixels. Your image should now look like this: | ![]() |
| Now do an Edit - Clear. This should delete the center of your circle and give you an image that looks like this (a big doughnut): | ![]() |
Deselect the area and create a new layer. We will now begin adding some character to our doughnut. The next section will deal with different layer modes and inverting color using PSP6.
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